In a fusion of absurd clown and escape room, audiences must race against the clock to help a blundering sleeper agent recover his lost memories and save the world. Crack codes, defuse doomsday devices, and try to follow one simple rule: Don’t talk about spy show.
I'm a director, performer, and game designer from Brooklyn, NY. I love to create original immersive and interactive experiences: the kind of shows that make you say "you had to be there."
Work supported by NYSCA · LMCC · ART/NY · Fractured Atlas
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